Once you've installed Ant and the versioning software, you can check out the Wonderland source directly from Sun. However, in order to do the checkout, you'll need a java.net account (for CVS authentication). You can sign up for a free java.net account here...
To do the checkout, simply...
Create a project directory. On my system, for example, I create new projects under my development root directory (which happens to be called, 'myProjects'). So I created a wonderland project directory with the following path (on my Windows box):
c:\myProjects\wonderland
Open your command~line window and navigate to your wonderland project directory:
>cd c:\myProjects\wonderland
Log into CVS and Run CVS checkout (Note that: (1) each of these lines is a separate command, and (2) you need to substitute your java.net username for the token <username>):
>cvs -d :pserver:<username>@cvs.dev.java.net:/cvs login
>cvs -d :pserver:<username>@cvs.dev.java.net:/cvs checkout lg3d-wonderland
>cvs -d :pserver:<username>@cvs.dev.java.net:/cvs checkout lg3d-wonderland-art
>cvs -d :pserver:<username>@cvs.dev.java.net:/cvs checkout j3dfly
Where:
The first command logs you onto the system,
The second command checks out the Wonderland source distribution bundle into a directory called: 'lg3d-wonderland' under the current working directory,
The third command (required if you want to add your own custom content later on) checks out the Wonderland art directory tree (which holds the 3D content models that comprise the 3D environment), and
the fourth command checks out J3DFly ~~ a tool used to transcode 3D content for Wonderland integration.
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