Content Development for Wonderland and Immersive Education

4.1.3 Exercise: Discovering the Wonderland Content Integration Path

The next couple of exercises will show, by way of example, how to "get content out of Blender and into Wonderland". For this workshop, we'll undertake the simplest exercise in exporting a model in X3D format for import into Wonderland. Well export a single mesh object and then import the model into Wonderland. After completing this and the next exercise, you'll be able to generalize the procedure to import any arbitrary set of objects into a Wonderland Environment.

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